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Date
Jan 2019
Client
Scholar
Contribution
Feather boa, shirts and capes
Software Used
Houdini
The Target Movie Audition spots were short promo pieces with needs for some simplistic simulation work to help with the overall aesthetic.
I worked with the animators to deliver work in progress simulations, which helped them understand how the animation of the character drove the dynamics of the sim. And improvements were made to achieve the desired quality of the final delivery.
I worked in parallel on different shots, and completed 2-3 shots each week for the (total) two week job.
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